Overload

Concept design of interactive installation

Tools

Location

Date

March 2025
Dubai
Unreal Engine 5, Touchdesigner, Houdini FX, After Effects
Overload is an interactive installation with generative graphics exploring the phenomenon of information oversaturation. It is an audio-reactive visualization of an endless data stream, where light, sound, and motion merge into a single digital rhythm.

The installation space is built around a system of industrial containers, onto which fragmented images and light patterns are projected. The LED system pulses in sync with the sound, visualizing incoming and outgoing data flows, while a transparent screen adds depth and multi-layered perception.

All visual effects are generated in real time using TouchDesigner and Unreal Engine 5. The system is controlled via a MIDI controller, allowing adjustments to the rhythm and intensity of the visuals.

The viewer steps inside the data flow, becoming part of the installation. This is not a static object but a living system that reacts to sound and movement.

Music: Luca Francini - Solitude